Velocity Vector
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| Description | Players begin by designing their own character (Jelly) using the unique Jelly Workshop system. After appearances, stats, and moves are selected, the character is stored in a Jelly (.jly) file on the computer. The Jelly can then be loaded into the game and used to duel with other friends' own characters. Gameplay is in a bird's-eye-view world where the players control their Jellies on screen using either their keyboard or game controllers. Using their previously designed Jelly, the players move about the stage, attacking and defending with the abilities they've selected. Jelly Wars boasts over over 200 different appearances for your character, more than 40 unique moves and abilities, multiple versus stages, a user-friendly interface to create and load Jellies, and One-Player Missions Mode! |
| Platforms | Windows |
| Year Released | 2006 |
| Web Site | http://www.JellyWars.com |
| Demo Downloads | http://www.JellyWars.com/JellyWarsDemo4-1.zip (Windows) |
| Director, Producer, Programmer | Ben Morrison |
| Music | Chad McCoull |
| Artwork | Adam Sanderson |
| 3D Artwork | Dan Morrison |
| Concept Development | Eric and Alex Ingellis |